Saturday, January 12, 2013

Black Ops 2 - Revolution DLC


http://www.callofduty.com/content/dam/atvi/callofduty/blackops2/cod-bo2/screenshots/DLC%201_Key_Art_retail_banner_1686x674.png

Shake up your Call of Duty: Black Ops 2 experience with Revolution, the first massive DLC Map Pack that includes four all-new Multiplayer maps, a new Zombies map and Zombies game mode, and a brand new Multiplayer weapon.

Revolution includes four Multiplayer maps diverse in both setting and playstyle: fight for control in “Mirage,” a sand-swept luxury resort in the Gobi Desert; navigate through half-pipes and skate ramps in “Grind,” battling within a massive skate park in California’s Venice Beach; dodge the floodwaters in “Hydro” to hold down a hydroelectric dam in Pakistan; and take the fight to a French Alps ski resort in “Downhill.”


For the first time in franchise history, Revolution introduces a brand new Multiplayer weapon, the “Peacekeeper” hybrid SMG-Assault Rifle. Complete with its own set of XP-earning challenges, this unique weapon is available exclusively to those that pick up the Revolution content pack.

Zombies are about to be taken to new heights, as the undead threat goes vertical in “Die Rise.” Moving along a series of collapsed skyscrapers, players must watch their step when fighting through the maze-like terrain. With brand new buildables and Wonder Weaponry though, players will be well-armed for this Zombies experience.

Also included with Revolution is the brand-new Zombies game mode “Turned,” where players can finally compete against each other as a zombie! In “Turned,” a lone human player fights for survival and points against a field of zombie players. The first zombie to hunt the human down earns the right to spawn in as the new human!

The Call of Duty: Black Ops 2 Revolution content pack arrives first on Xbox LIVE on January 29th for 1200 Microsoft Points and will follow on other platforms at a later date.

Revolution is also available through the Call of Duty: Black Ops 2 DLC Season Pass, allowing fans to receive four epic DLC Map Packs at a discounted price. Buy the Season Pass now to receive the Nuketown Zombies bonus map and an exclusive in-game calling card!

More information on Call of Duty Black Ops 2 DLC, stay tuned to this blog.

Friday, August 31, 2012

Black Ops 2 Information

-Game Modes-
Escort ~ A game mode in which you escort a player across three flags to achieve victory. The enemy team killing the player will result in a win for their side.

Split Spawn ~ A game mode in which you spawn from a hellicopter, and climb down to get to the ground. The player starts with 3 lives. One player can control the chopper to let you climb down in different areas, as well as shoot from the chopper. If the chopper is destroyed, players can no longer spawn. Players compete for a central flag that takes 2x as long to capture than a regular domination flag. Either the death of all opposing players or the capturing of the flag will grant you a win. This game has 2 rounds.

Equalizer ~ A game mode in which players are switched to the enemy team upon death. Players will compete for a flag, which when owned, open up a power plant to allow the player to customize their class in game, get new weapons, and put on a juggernaut suit for their team only.When there are 2 players left on a team, they are granted with the power plant automatically, and pointstreaks up to a 5 point requirement can also be obtained. If either of the two players die, they will remain on their own team. The team with the most converts (kills) at the end will win. If tied, whoever is currently owning the power plant will win.

-Perks- (Only new and modified!) (Perk slot not yet defined!)
To clarify what elite is, it is a side-pro perk you can choose when leveling up the base perk. These elite perks ONLY work if paired with another BASE perk.

1. Spy – Appear as a friend on the map. (Disadvantage is, you’re always spotted even without a UAV, and when shooting, you turn red on the map)
b. Pro – Detect enemy spies. They will still always be spotted on the radar.
c. Elite – If Pilot is active, your airship will be marked as an ally.

2. Escape Artist – When going prone, you feign death (You cannot shoot during)
b. Pro – When approaching death, the enemies crosshairs will turn to white, and your name will dissapear.
c. Elite – if Diver is active – You realistically fall into your feign death instead of diving.

3. Audiophile – Players with silenced weapons will show on your radar if they are shooting at you or close around you.
b. Pro – Footsteps are louder
c. Elite – If bladesman is active – kniving will show up on the radar

4. Defuser – Throw all equipment but cookable grenades up to 2x farther – a hollow circle will show up around your crosshairs, and the circle will fill in 3 seconds. When the circle is full, it will throw 2x farther, when it is empty, it will throw 1x as far.

b. Pro – Be able to take semtex off of players and throw them elsewhere, and be able to pick up any enemy equipment and use it as your own.
c. Elite – if quickdraw is active – the circle will fill in 1.5 seconds.

5. Juggernaut – Regenerate health faster while moving
b. Pro – Regenerate health faster while crouched
c. Elite – If scavenger is active – you are able to drop ammo packs for your team.

Side note: Earlier, Treyarch Developer David Vonderhaar did mention that the next Call of Duty would not include regenerative health perks.

6. Diver – You can dive into cover (A.K.A. Dolphin Dive) – and while diving you can still shoot, however when you land it takes awhile to regain focus.
b. Pro – You crawl 2x faster
c. Elite – With Extreme conditioning active – You can sprint while crawling to crawl faster (3x) instead of getting up.

7. Pilot – Your flying killstreak’s kills will count towards your next killstreak.
b. Pro – Your controllable flying killstreaks will last until they are shot down.
c. Elite – With blind eye active – Your uncontrollable flying killstreaks will not show on the map.

8. Technician – Any land killstreak’s kills will count towards your next killstreak.
b. Pro – Your Advnaced UAVS will disable the enemies UAV
c. Elite – If defuser is active, your sentries cannot be taken down instantly.

9. Bladesman – You have 2 knives in each hand instead of just one in one hand. (This essentially makes knives kill twice as fast.)
b. Pro – You have a chance of dodging the incoming players knife.
c. Elite – If assasin is active – kniving will be completely silent and not show on the killfeed, unless countered by audiophile elite.

10. Conciousness – While standing, you are just as accurate as when you are prone
b. Pro – Your bullets cause more flinching.
c. Elite – If marksman is active – shooting your enemy will mark him on the mini map.

11. Focus – Be able to shoot while sprinting, even at the deduction of accuracy.
b. Pro – Be able to shoot while jumping, even at the deduction of accuracy.
c. Elite – If stalker is active – when jumping, equipment does less damage to you.

12. Deep Impact – Your bullets shoot through hard surfaces.
b. Pro – Your bullets gain 50% damage with each person they go through.
c. Elite – if steady aim is active – when hip-firing, your bullets have 10% more damage with each person they go through.

-NEW!!-
–Knife Melee Slot–
1. Default Knife – Takes 2 swipes to kill, you need to put it away, and take it back out like usual.

2. Tactical knife – Takes 4 swipes to kill, as long as you are pushing the melee button however, it will keep knifing

3. Tactical hammer – Takes longer to get out, takes 4 swipes to kill, you need to put it away and take it back out like usual, but against riot shields and machines it takes only 1 swipe to destroy.

4. Throwing knifes – Start with 4, fast to get out, fairly accurate, but takes 2 to kill and is ranged

5. Tomahawks – Start with 2, slow to get out, fairly innacurate, and takes 1 to kill and is ranged

6. Ballistic knife – [Disallows use of equipment] – A tactical knife in one hand, while a ballistic knife is in the other. You start with 2 ballistic knives, and they kill in 1 shot. These knives take a moderate time to get out. (With Bladesman on, you start with 3 ballistic knives and one ballistic knife in each hand.)

-Guns- (More than EVER!!) (These are the ones announced or finished so far)

Assault Rifles: AK74, Ruger Mini-14, Type 65, Valmet M76, M70, R1 Rifle, Commando, AR-18, Valmet M60, AKM-63, AMD-65

Submachine Guns: Mp5SD, PA3(DM), SW M76, Type 64, UZI, Mini-Uzi, AKS-74U, Mac 10, MPL, Ares FMG

Shotguns: Model 590, Model 1300, Model 1100, Spas-12, CAWS, Stakeout, Saiga-12, Striker, Featherlight

Sniper Rifles: Psg-1, PSL, SVD, Model 700, M76

Light Machine Guns: Type 67, Enfield L7, M240, AS70

Pistols: M973, Steyr GB, Skorpion, MEU, Python

Explosives: SA-7 Grail / 9k32 Strela-2, Stinger, FIM-43 Redeye, Arwen 37, M26Grenades, HG 84 Grenade, M67 Grenade, Sticky Grenade

-Attachments-
Attached Weapon Rack (Weapons attached to primary for quick weapon switching) (Only works when paired with pistols)
Attached Pistol (For snipers only)
Attached Shotgun (For Assault Rifles only)
Attached Bayonette (For Assault Rifles and Snipers only)
Laser
Red dot sight
Reflex scope
Thermal Scope
Acog Scope
Extended Mags
Dual Mags
Rapid Fire
Grenade Launcher (Grenades drop significantly more)
Grip
Perfected Ironsights (Ironsights that make it easier to see your bearings)

Info About Me

Hey Guys!
This is my first post on my blog, so I will give info about me, and my interests and etc.
I am still a student, and do not have a job. (Not Giving My Age)
I love playing Call Of Duty games, and cannot wait for Black Ops 2.
I live in the Northern Central Time Zone area, South Dakota, so there isn't much to do except for Mt. Rushmore.
I just moved into my new house.
I used to play the piano, and now I start in Football as a WR and a Safety/Cornerback. I will be playing basketball and I love to run hurdles in Track, and I got 3rd in a Regional Meet last year in the 110M hurdles.